Kampfinsel

Kampfinsel Handbook — How to Play & Wiki

Fleet Cockpit

Whoever stays on top of the map wins the hour.

TL;DR: The Fleet Cockpit shows every fleet movement on a single page -- with templates, bulk actions, and a mobile-friendly layout.

- Five tabs: En route, Stationed, Incoming, Market routes, Reinforcements

- Save ship mixes as templates and apply them instantly on selection

- Bulk recall for multiple reinforcements

- Quick-fill buttons in the fleet wizard


Where do I find the Cockpit? #

The Fleet Cockpit lives at /game/flotten. It complements the existing Fleet page (/game/fleet) -- the Fleet page is still where you launch a single dispatch, while the Cockpit gives you a single overview of everything currently at sea.

Tab Overview #

The Cockpit is split into five tabs. Each tab groups one category of movement:

Each tab shows a short empty-state message if nothing is happening in it.

Templates #

Common ship mixes get used over and over again. Instead of typing the same numbers every time, the Cockpit offers templates: A template stores a selection of ships, troops, and optionally a preferred mission type.

Templates are forward-compatible: if the game adds new ship types in a future release, old templates keep their selections and new slots simply start empty.

Bulk Actions #

In the "Stationed" tab you can recall several reinforcements at once instead of clicking each individually. The same mechanism applies in "En route" for outgoing fleets that are still recallable.

Bulk actions are idempotent. Double-clicking (e.g., from two open tabs) does not create double-homecomings.

Mobile #

The Cockpit is built for small screens. Tabs collapse to compact pills, tables scroll horizontally, and buttons stack vertically. The fleet wizard adds quick-fill buttons that let you compose a full fleet on a narrow display with three taps.

Quick-Fill Buttons #

Above the ships list in the fleet wizard you'll find three buttons: All, Half, Reset. They act on every ship and troop field at once.

Especially handy for dispatch: with "All" you instantly compose a full reinforcement fleet and only have to type the target.


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